Steam clarifies rules for using AI in video games

AI Video & Visuals


As spotted by GameDiscoverCo, the updated form specifies that it only applies to content “consumed by players,” including but not limited to artwork, audio, localization, narrative, marketing materials, what appears on a game’s Steam page, and Steam community assets.

At the same time, the form makes clear that, as far as Steam and Valve are concerned, they are not interested in AI-powered tools built into the software developers use, and do not require developers to disclose any “efficiency gains” they derive from using such tools.

TL;DR – For example, if a game developer uses ChatGPT to check the sanity of their code, uses an image generator to come up with concept art, or simply employs software with AI features rather than using them for player-interactive content, there is no need to smear the project’s Steam page with black spots that many gamers would consider AI disclosure.

At the same time, this may certainly seem like a largely cosmetic change – let’s be honest, Valve has probably never forced disclosure of AI usage strictly for development workflows for the thousands of games that come to its platform every year – but at least it’s been documented that the use of Substance 3D tools doesn’t require disclosure just because Firefly is integrated.



Source link