Game PC with NVIDIA RTX 5070 and AMD Ryzen 7 9800x3d

I created this 3-minute video using the pre-built system of the RTX 50 series provided by the scan. If you're looking for a system that supports all your creative needs, check out this rig and see the specifications that are almost the same as one scan.
Video editing is all time. You are usually working to create videos that cover a certain period of time, regardless of whether you have too many ingredients (or actually too little). Many video editing tasks take an inevitable time. The final rendering of the video to prepare for uploads does nothing but mess with your thumb. And if you're working for a client, there are always youkai who are looming deadlines.
I am not an expert video editor, but like many modern journalists, I had to deal with the changing media situation by learning the basics. Still, I tend to hes when I often use video components to provide work. Because I know I might be away from other things for a few days. That's why I was intrigued when the creative block team saw if they could put together a short film within a day using the pre-built RTX 50 series rigs provided by the scan.
The rig was, to be precise, a Corsair Frame 4000D, which lives an AMD Ryzen 7 9800X3D CPU and an RTX 5070 GPU. Liquid cooling with 2TB of built-in storage and 32GB of RAM. For context, I usually edit videos on my 2020 MacBook Air when I try to open an email quickly. As soon as you open the PC box, you can say that this will change quite a bit.


Supercharge 4K Edit
I imported some test footage shot in 4K at the Barbican in London on a boring, windy summer night. There wasn't much in the material – I had a tripod to hold hands on the night in question, but no gimbals. So the footage was a mix of lock-off shots and rather unstable handheld productions. The footage has been loaded into Davinci Resolve 20. It was newly mounted on a new PC and we saw if editing could bring this rather flat footage to life.
When I started bringing clips into my timeline, what hit me was how smooth it was butter. I started throwing basic assembly cuts together – the first rough pass to chuck everything on the timeline in the rough order you want it – and the program never tuttered the stud. It worked, to borrow phrases from another tech company. I ended up downloading all the footage from my SSD and working directly from my PC's NVME drive, but that wasn't of any kind. Within minutes, a rough draft of the final video was working.

Stabilization and creation of movement
The footage was 4K, but my plan was to eventually export it in full HD (1080p). This allows you to use all these extra pixels to get something crafted with your own footage without losing quality.
For example, stabilization. The stabilization feature of the Davinci Resolve runs on the device and saves footage that was once entrusted to the recycle bin, providing even better performance thanks to the dedicated RTX 5070. Intelligently correct camera movement – drift to the right to track left – zoom in and cut from the edge to create a smooth, refined look. I initially planned to use this for some of the more hopeless handheld shots, but it proved to be very fast, easy and effective, so it was basically active on all clips. Even some tripod shots wobbled a bit due to windy conditions – no longer an issue. And when the horizon was unstable, I was able to spin in seconds to fix it.
Daily design news, reviews, how-tos, as the editor chose.

We also introduced simulated camera movement using an extra 4K legroom. You can zoom into a shot, then use keyframes to effectively “move” the camera from one position to another, emulating a tracking shot. By starting from the bottom of the tower block and moving upwards, I was able to convey the height much more effectively than the static shots did.
This was all easy. The smooth graphical performance of the PC was simply incredible. Thanks to the Nvidia RTX Acceleration, I had a constant real-time preview of everything I was doing. This means that I could tweak the keyframes and try out different configurations.

Colors, rendering, export
Colour grading is something that can take all day, but I was already using the chunks of the day. So I tried out the AI-powered automatic color grading from Davinci Resolve, and was impressed. This is again used to make the RTX 5070 faster with this system. AI didn't always get it right, but I was able to see the suggestion within seconds. This is an important thing to remember about AI workflows. They are never there to replace you just to speed up you. AI tools offered grades, but never left the driver's seat.

Once the video colour is adjusted, it should mostly be warmer and make you feel a little brighter than you actually are. It's time to render and export. The final film wasn't that long, but I was aiming for 3 minutes, but I was still very impressed with the few seconds that software took me to render the footage. And this also proved useful when the first few renders were not entirely correct. With some false pixelation, it was possible for PCs to hunt down settings to see what was wrong, and thanks to hardware acceleration that speeds up the RTX 5070, it was very easy to do to see if the issue was fixed with each tweak.
And so, it was done. I took my time comfortably and edited a quick 3 minute movie in just a few hours. It doesn't mention the time saved by having a PC assembled by the Scan expert builder and ready to be out of the box right away.

Since it was finished in advance, I decided to put the rig at a little more pace. When I loaded Topaz AI, I decided to see how quickly I could convert sections of footage to 8x slow motion, in order to use the AI to generate additional interpolated frames. Naturally, the answer was a matter of seconds. Also, although 8x slow motion is quite circumstanced, it was able to raise 4K 30p footage to 4K 60p, making it much smoother.
For fun, I raised the shot to 8k and exported it to see how long it would take. The final render took about 7 minutes, but rarely you actually need to do this, but that's a task that could take several hours with fewer rigs. The fact that it is possible, practical, and even simpler, shows how much it can really change the game if the AI's driving tools are driven well.

So, overall, I can say I was impressed. Using the turbo charging AI feature at my fingertips significantly reduced the time I had to spend editing to get a viable editor, and put many exciting new options on the table. Like I said at the beginning, video editing is all time. And AI gives you more, whether you're working on passion projects or making a living.
For those looking to incorporate AI into creative workflows, RTX-powered systems are a real way to move forward. Scan provided me with a slight custom build for this test, but anyone can choose from a wide range of pre-built RTX 50 Series systems on their site.
