Forza Motorsport vs Forza Motorsport 7 AI Video Comparison

AI Video & Visuals


Turn10 hosted Forza Motorsport’s monthly livestream yesterday, showing off a comparison video of the company’s AI and Forza Motorsport 7’s AI.

Turn10 said it has evolved the game’s Drivatar system to use machine learning. Drivatar no longer reproduces the driving behavior of the player’s friends. Instead, games will rely on machine learning techniques.

What’s interesting here is that the game doesn’t use any AI cheats, hacks, or rubber banding. Rubber banding was a big problem in Forza Horizon 5. In fact, all modern racing games have terrible rubber banding problems. So yeah, I’m a little skeptical about this and will only believe it after playing the game myself.

Turn10 also claimed AI opponents could make mistakes during the race. The developers claim that this makes the game more dynamic. Other races where AI opponents do crazy things and mistakes He’s seen the game so not too impressed with this one.

Forza Motorsport will feature over 500 real-world cars at launch. Additionally, the game is packed with his 800+ unique upgrades and custom modifications. Not only that, but the game starts with his 20 environments with multiple tracks his layout for the player to master.

Turn10 Studios was able to render 10x more realistic detail, including highly detailed vegetation and overgrowth. Additionally, this new Forza Motorsport will be attended by tens of thousands of his 3D spectators who are fully animated.

Forza Motorsport launches October 10th. The game may support ray-traced reflections as well as ray-traced global illumination on PC.

Enjoy an AI video comparison between the two Forza Motorsport games below. Please look forward to future updates.

John Papadopoulos

John is the founder and editor-in-chief of DSOGaming. He is a fan of his PC games and a strong supporter of the modding and indie community. Before creating DSOGaming, John worked on a number of gaming websites. He’s a hardcore PC gamer, but his gaming roots are in consoles. John said he loved his 16-bit console and still thinks he does. SNES thinks he is one of the best game consoles. Still, his PC platform attracted him more than consoles. This is mostly due to his 3DFX and his Voodoo 2, the iconic dedicated 3D accelerator graphics card. John has also authored an advanced paper on “The Evolution of PC Graphics Cards”.
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