Crimson Desert developer claims AI-generated images should not have been included in final release, plans to update assets through patch

Applications of AI


Crimson Desert developer Pearl Abyss has admitted that its use of AI-generated images in the final release should have been disclosed, and has launched a “comprehensive” audit of all in-game assets.

When the long-awaited open-world action game was released this week, players quickly spotted signs and paintings that looked very similar to those generated by AI. IGN’s Brendan Graeber found more examples of in-game images that show clear signs of AI.

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Image credit: IGN.

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Image credit: IGN.

Crimson Desert’s use of generated AI art caused Pearl Abyss to violate Steam’s AI Content Policythe use of generative AI must be disclosed on the game’s store page. As of yesterday, there was no disclaimer on Crimson Desert’s Steam store page, but today it appears as follows:

Disclosure of AI-generated content

The developer explains how AI-generated content is used in the game:

Generative AI technology is used to assist during the creation of some 2D prop assets.

All such assets are replaced through the production pipeline by our art and development teams to ensure quality standards and creative direction are met.

Pearl Abyss said in a statement that AI-generated assets were “unintentionally included in the final release” and acknowledged that it should have disclosed the use of AI to players. The Korean company added, “We sincerely apologize for this oversight.” Currently, we scrub the entire game to find all AI-generated assets and replace them via patches.

The full statement from Pearl Abyss is below.

I’d like to answer some questions about using AI in Crimson Desert.

During development, several 2D visual props were created as part of early iterations using experimental AI generation tools. These assets helped us quickly explore tone and mood during the early stages of production. However, our intention is to replace such assets with work consistent with our quality standards and creative direction after final work and review by our art and development teams.

Following reports from the community, we have confirmed that some of these assets were unintentionally included in the final release. This does not comply with our internal standards and we take full responsibility for this.

We also recognize that we should have clearly disclosed the use of AI. Although these tools were primarily used during early production and it was expected that these assets would be replaced prior to release, we recognize that this does not excuse a lack of transparency.

We sincerely apologize for these oversights.

We are currently conducting a comprehensive audit of all in-game assets and are taking steps to replace affected content. Updated assets will be rolled out in a future patch. In parallel, we are reviewing and strengthening our internal processes to ensure transparency and consistency in how we communicate with players going forward.

This is the second post-launch statement released by Pearl Abyss early on after Crimson Desert’s big launch. Pearl Abyss, which sold 2 million copies in just one day, told players it would release a patch to address complaints about the game’s clunky controls, and also apologized to keyboard and mouse players.

As reported by IGN, Crimson Desert launched to great fanfare on Steam, reaching around 250,000 concurrent playersHowever, Valve’s platform currently has a “mixed” user review rating. Much of the criticism from players is around the controlssome say it’s clunky and unnecessarily complicated. There are also some performance complaints. for example, PS5 owners gather to find out why images are blurry — This issue also occurs on the PC version.

Pearl Abyss is keen to quickly address major complaints about Crimson Desert in order to improve its review rating on Steam. This week, IGN reported on the situation. Pearl Abyss’ stock price fell nearly 30%, likely in response to review scores from critics.. Yesterday, the company’s stock fell another 9.78%. According to a Korean economic newspaper, Pearl Abyss spent seven years creating Crimson Desert, and the development cost was reported to be 200 billion won (approximately $133 million).

There’s more to Crimson Desert. Patch notes for day one update,IGN’s Crimson dessert reviewand Launch interview with marketing and PR chief Will Powers. There are also. Crimson Desert PC Performance Review.

If you want to dive into the huge open world of Crimson Desert, we recommend checking out our guide. What to do first in Crimson Desert,plus What the crimson desert won’t tell me (There are 28 and counting!). We also have a guide for you. best early weapon We recommend that you pick up the . Best skills to acquire first (with easy-to-understand explanation of skill system), 34 Important tips and tricks We help you succeed with Pywel.

Wesley is IGN’s Director of News. Find me on Twitter @wyp100. Wesley can be reached at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.



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