Publisher says Blue Prince doesn't use any AI

Applications of AI


Last weekend, the Indie Game Awards shocked the awards world by stripping Clair Obscur: Expedition 33 of its Game of the Year award due to the publisher's use of AI. Instead, indie favorite Blue Prince has been declared the new Game of the Year winner. Now, publisher Raw Fury wants to make sure everyone knows that the Blue Prince was not created using any kind of AI.

In a statement released on X, Raw Fury praised Tonda Ros and his team for the game, saying it was “built and created with the full power of human instinct…the result of eight years of development.” [fueled] Through imagination and creativity, we are very proud of what Tonda has achieved. ”

Blue Prince is a roguelike puzzle game that puts you in the role of Simon P. Jones. Jones is to inherit a mysterious mansion called the Mount Holly Estate after the death of his great-uncle, Herbert S. Sinclair. The mansion is known to have 45 rooms, and Simon must find the hidden 46th room in order to claim his inheritance. However, the mansion's layout changes every night, so if Simon doesn't find it in time, he has to start almost from scratch.

The game also allows Simon to investigate a mystery that is more closely connected to his own past than he first suspected. Not all mysteries in the game are solved, but that only increases the emotional impact of the overall story. Blue Prince is also one of the most rated games of 2025.

In May, Ross confirmed that Blue Prince would no longer receive any DLC or expansions.

“It was my dream to release the definitive version of the game at launch,” Ross wrote. “I'm a big fan of a complete standalone experience and had no intention of continually tinkering with the game with regular content updates, room rebalancing, DLC, etc.”

Blue Prince is available now on Xbox Series X|S, PlayStation 5, and PC.





Source link