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PlusMusic.ai is the first adaptive audio AI platform of its kind, using AI to streamline the process of creating music and integrating it into games.
The company aims to revolutionize the future of in-game soundtrack creation and music as a monetization source for downloadable content (DLC).
PlusMusic.ai is a cost-effective and efficient plug-and-play solution that streamlines the entire process of creating and integrating music into game content, alleviating the age-old challenges of high cost, complexity and lengthy licensing procedures. He said he would provide a solution. These have plagued traditional methods of adding music to video games. I don’t know if that will make music jobs disappear from the game industry.
The platform uses a unique adaptive AI technology, enabling developers to quickly find, license and implement music into their games using PlusMusic Soundtracks, Infinite Soundtracks and Adaptive Audio AI. PlusMusic Soundtrack is an all-in-one solution with self-service music licensing and access to a huge and growing catalog of over 375,000 licensed tracks, with over 500,000 licensed tracks expected to be available by the end of the year. .
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Infinite Soundtrack is a plug-and-play service for game, user-generated content (UGC), and metaverse creators who want to provide music personalization to their users. Adaptive AI also maps music to digital experiences.
Licensing fees can reach upwards of $2,000 per minute, and the need for expensive middleware further increases the financial burden faced by developers. Additionally, creators often face months of additional workload and legal complications.
PlusMusic.ai’s Adaptive AI Audio (.aai) format allows music to fit natively into any digital experience, providing a comprehensive solution for personalized and immersive in-game soundtracks. The developer uses the soundtrack as a backing track and allows the player to choose the soundtrack. A pay-as-you-go pricing model ensures fair and transparent costs for usage and license fees.
The platform is already gaining momentum in the industry, with 675 game developers already on board and 12 games released. By offering a streamlined music acquisition and partnership process, PlusMusic.ai aims to be the go-to audio solution for adaptive soundtracking, licensing, and music access.
PlusMusic.ai gives developers the ability to generate additional revenue streams by offering their music as DLC. PlusMusic’s technology ensures that your music continues to adapt to your gameplay, seamlessly syncing with in-game moments and delivering flawless playback. This innovation expands opportunities for music creators and developers while providing gamers with unprecedented personalization and enhancing the overall gaming experience.
PlusMusic.ai was founded by a team of music industry veterans and AI/ML experts from Nielsen/Gracenote, with financial backing from Play Ventures and Epic MegaGrant, and guidance from gaming/music giants such as Shawn Layden and Ty Roberts. is receiving
With its innovative features, PlusMusic.ai hopes to create a TikTok-like revolution in the gaming industry, building a bridge between games, user-generated content and the metaverse. The platform taps into the growing demand for personalization and his 42% of Gen Z gamers who prefer their own music to in-game soundtracks. PlusMusic.ai Aims to Be Spotify’s Game Edition, Building Turnkey AI-Based Platform with Cutting-Edge Adaptive Audio AI, Growing Catalog of 375,000+ Songs, and Game Plugins for Unreal and Unity doing.
The company has 10 employees and has raised $2.5 million to date.
Asked about their inspiration, the founders said in an email to GamesBeat: “As musicians and music business professionals, we have spent our careers in music and love games. There were gaps for distribution at scale, music licensing was too complex and complex, and given our previous background and understanding of music licensing, we felt we could solve some of the pain points of music licensing. Technology is integral to that union.”
Regarding the scale of the problem they are trying to solve, the company said: “We believe that effectively combining games and music is a $35 billion opportunity in total. This includes but is not limited to music licensing, music as DLC.” revenue share of both), UGC, AR/VR/XR (metaverse), and greenfield experiences. ”
And when asked if they would take away work from musicians, they said: PlusMusic’s mission is to make music digital natives, connecting musicians’ work with vast opportunities for digital experiences, including games. We are opening up a green area of opportunity for musicians by connecting the gaming industry as a new distribution channel. Traditionally, musicians have had no easy way to incorporate their music into games. ”
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