Let It Die: Inferno — the sequel to 2016’s outlandish hack-and-slash adventure. Let It Die — The release date is set for December 3rd, and it’s just around the corner. The game features a new global emergency (a giant hole, the gates of hell have appeared out of nowhere), a new SP lithium source (the aforementioned hole), and a new treasure of immense power (the Eye of the Grim Reaper). Despite all the fuss over the sequel’s sudden release date announcement, players haven’t missed any details like the game’s use of generative AI (via Eurogamer).
“AI-generated content is used and edited by our team for certain parts of the audio, music, and graphics in the game,” the game’s creators explained in the AI disclosure section. Let It Die: InfernoSteam page. Steam requires games that utilize generative AI to disclose which parts of the game are generated by the AI.
Polygon has reached out to a representative from developer Supertrick Games for comment.
According to the Steam page, this AI-generated content is Let It Die: InfernoBackground for billboard textures, record images, InfoCast videos. However, “some” of the game’s voice actors and music are also generated by AI, and we don’t know exactly how much of that “some” is. Supertrick Games has yet to make an official statement regarding the AI-generated elephant in the room, but fans of the original Let It Die It’s already been talked about, with some people declaring they won’t try the game because of the AI it uses.
“Let It Die,” one player joked on Reddit.
SAG-AFTRA’s video game voice actors and performers recently spent the better part of a year on strike seeking protection from AI, which was finally granted. However, these protections do not prevent studios like Supertrick Games from choosing to implement AI in their games.
original Let It Die was a free-to-play title and did not use any AI-generated content. Steam user score currently remains at “mostly positive.”
