Imagineering explores the use of AI glasses within theme parks

Applications of AI


Facebook's parent company Meta recently held a presentation providing the latest updates on AI glasses. As you may know, Meta has partnered with Ray-Ban to create Meta AI glasses. Ray-Ban Meta Glasses have sold millions of worldwide sales and are one of the leading smart sunglasses in the market. Given its success, Meta has launched a platform to enable third-party companies to use sensors on their devices to create unique experiences. One of the companies on the first floor is the research and development department of Walt Disney Imagy Ring. This is the latest.

Disney cast members walk through Star Wars themed land with smart glasses and smiles

In the developer spotlight, Meta showed us how Walt Disney Imaginerling uses glasses during early explorations. Imagineering will create prototypes that utilize sensors in glasses, including vision and location services, and integrate them with Disney data to provide real-time assistance at theme parks.

In the video below, you'll see that Meta uses the developer toolkit provided by Meta to leverage glasses to provide real-time information and easy access tips for guests visiting Disneyland. The video investigates the following use cases:

  • what's that…? |The user looks at the Mark Twain River boat and asks the glasses what it is and how they can ride. Glasses respond with information about the boat, such as where you can board and how long you ride.

    Users will consider discovery of the Nemo Submarine Voyage, ask glasses for details on the ride, and ask if it is suitable for a 4-year-old. Glasses identify ride comfort and, together with descriptive terms such as “calm” and “family friendly,” replies that the ride is appropriate.

  • Where can I be…? |Another example asks where you can find gluten-free snacks. Glasses use the user's location and respond optionally in a nearby snack cart.

    In another “Where I Can I” example, the user is walking through Star Wars: Galaxy's Edge. She asks the glass where she can get it, and the glasses use their vision to identify items of interest and respond with the corresponding product location.

  • Proactive information |Another example shows the user walking through New Orleans Square. Caribbean Pirates glasses have a short waiting time and asks users if they like the direction of the ride. A positive response from users causes the glasses to provide instructions.

    Another example of a positive information moment is when Glass points out that Pooh is “nearby” and asks the user for directions to meet him.

Here is an example video showing how Walt Disney Imagineering interacts with the Glasses Developer Toolkit.

As always, we continue to bring you the latest news, photos and information from around Disney Parks, so check it out with us here at Blogmickey.com!



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