Gaming industry tests generative AI

AI Video & Visuals


Receive free gaming industry updates

Artificial intelligence’s potential to transform the video game sector will be put to the test this week when two of the industry’s biggest companies unveil products incorporating the latest technology.

Video game makers hope to cut millions of dollars in budgets by introducing AI development tools that can generate dialogue, characters and scenery. From a player’s perspective, the technology promises to enhance the gaming experience when interacting with more lifelike characters and dynamic storylines.

Unity Software, makers of one of the most widely used game development toolkits, this week simplified the creation of 3D assets and animations for the 1.8 million developers who use the company’s products regularly announced an AI technology that

Developers can sign up to test the product Unity launched on Tuesday. Other of his AI companies will also be able to make their apps compatible with Unity’s toolkit through a platform the San Francisco-based company announced Tuesday.

Investor enthusiasm for the product sent Unity’s stock up about 15% on Tuesday.

Meanwhile, millions of Chinese players are expected to test similar technology when NetEase, one of Asia’s largest gaming companies, launches its services. justice mobileis a multiplayer title featuring AI-powered characters.

justice This will be the first mass market test of the application of generative AI in mainstream gaming. The martial arts-themed game, set in the medieval Song dynasty, has registered more than 40 million players ahead of its launch on his mobile app store on Friday.

Across the industry, gaming companies are cautiously deploying so-called generative AI systems, similar to those that power image-creating services such as OpenAI’s chatbots ChatGPT and Midjourney, as production congestion hinders developers. We are hiring.. Companies have had to delay the release of dozens of games over the past two years, including Microsoft-owned Bethesda games. star field And the latest from Nintendo legend of zelda.

Unity CEO John Riccitiello says AI’s impact on games “might be bigger and faster” than the expansion of previous technological changes © Steve Jennings/Getty Images for TechCrunch

San Francisco-based Unity CEO John Riccitiello said AI’s impact on gaming is “larger and more expansive than the expansion caused by previous technological changes such as PC graphics cards and mobile apps.” It could be faster,” he said.

NetEase says justice‘s non-player characters will become “autonomous” and “more authentic” when chatting with and responding to players, rather than relying on scripted dialogue as in-game personas traditionally do. Develop your own personality traits. To enhance in-game responses, including character voices and facial expressions, NetEase’s AI lab built its own large-scale language model (ChatGPT, the cousin behind chatbots such as Google’s Bard) based on Song dynasty literature. technology).

Elsewhere in the industry, game development that takes advantage of the latest AI advances is still in its infancy. While Ubisoft is experimenting with automating parts of in-game scripts with its Ghostwriter tool, Roblox doesn’t require traditional coding skills for players to create in-game assets by typing just a few words. announced that it will be possible.

But venture capitalists at Andreessen Horowitz predict that the form of entertainment “most impacted” by generative AI will be gaming. They expect significant cost savings in an industry where big games such as: grand theft auto again call of duty It can cost hundreds of millions of dollars to create.

“AI will greatly improve the productivity of creators such as artists, programmers, level designers, lighting people, and other 3D production professionals,” said Riccitiello.

“There will be billion dollar franchises and billion dollar franchises. [AI technology] not yet built [or that have been] “It was almost unimaginable,” he said. He added that Unity is training thousands of employees on how to use his AI. “Every game developer I know is doing something similar.”

Julian Togelius, associate professor of computer science and engineering at New York University, said the gaming industry is entering “turbulent times” as it tries to balance AI’s “amazing” potential with “suffocating hype” claims. Said I had to take it.

“There will be new types of games made for this,” Togelius said. However, he was aware of a “substantial contingent”. [AI] Creators hate game development because they fear their work or worry that the quality of their games will suffer.



Source link

Leave a Reply

Your email address will not be published. Required fields are marked *