Experts say “everyone is working on generative AI” in games

AI Video & Visuals


Generative AI in video games, movies, and television has been a hot topic in entertainment for the better part of the last five years. No, this does not include AI automation to complete backend tasks or notify team members of new internal information.

We’re talking about entire lines of code written by AI, art assets that were meant to be eventually replaced but were completely forgotten about, voice lines that sound soulless, just to name a few. According to Bloomberg’s Jason Schreir and Insider Gaming’s Tom Henderson, all of our favorite game studios are using AI.

In fact, some of these games have already been released to critical acclaim, and Jack Basser, Google’s global director of cloud for games, cited Capcom’s latest title Resident Evil Requiem as an example of how companies are using Claude to:Brainstorm thousands of tiny world details, like pebbles and blades of grass. ”

According to Basser, “I think what players don’t realize is that their favorite games right now are already built with AI. Those games have shipped.

In Insider Gaming’s stream posted on YouTube, “Xbox’s New Era and Black Flag Resync Revealed,” Insider Gaming owner Tom Henderson also weighed in, saying: “Everyone is doing it, including Capcom and Ubisoft.”

In March of this year, IGN posted an article about Capcom’s efforts.Although we won’t be using AI-generated assets in-game, we plan to leverage the technology to make the game development process more efficient.” Although no name is mentioned, it is now likely that this technique specifically referred to Claude.

Interestingly, Capcom said “left in the dark” about being featured as part of Nvidia’s DLSS 5 announcement. DLSS 5 is the next AI rendering technology that is expected to revolutionize the way we physically perceive games, and it has introduced a facelift to Requiem’s ​​protagonist Grace Ashcroft.



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