DUBAI, March 27, 2023 (WAM) — CodersHQ, one of the National Program for Coders initiatives, has teamed up with Microsoft on a craft sustainability challenge: an AI Minecraft challenge for kids. We held the first workshop of this kind.
The purpose of the workshop was to introduce children to the mechanics of Minecraft that allow them to build and explore virtual worlds, and to teach them new technologies in the world of artificial intelligence.
This workshop had a particular focus on promoting sustainability and environmentally friendly practices. With Minecraft, kids were able to learn coding basics and AI concepts in a fun and engaging way, while also understanding the importance of environmental responsibility.
Sakur Bingarib, executive director of the Artificial Intelligence, Digital Economy and Remote Work Applications Office, said the workshop is part of the program’s ongoing effort to improve children’s coding skills, while also helping to create a technology-driven future. It also supports the program’s goal of building a
The effort also reflects the program’s commitment to instilling the concept of sustainability among the younger generation, and is in line with the UAE Government’s Sustainability Year goals. Combining coding and AI with sustainability concepts, this workshop provides children with a unique opportunity to develop new skills that will prepare them for the future while fostering a sense of environmental responsibility.
Binharib said the workshop, provided by Microsoft experts Ashley Bryant and Philip Ryde, was specifically designed to equip children with foundational programming skills and sustainability principles. It aims to raise children’s awareness of the importance of artificial intelligence and the enormous opportunities it presents to humans. future.
By providing children with these essential tools and knowledge, this workshop will prepare them for the rapidly evolving technological landscape while promoting a more sustainable and responsible approach to innovation.
The workshop spanned two days and was aimed at students aged 10-12. Its main purpose was to teach participants how to leverage Minecraft as a platform for learning to code, and to introduce participants to the basics of in-game artificial intelligence.
The event also aimed to demonstrate how sustainable practices can be integrated by leveraging artificial intelligence technology to address various challenges. By addressing the specific needs and interests of the target age group, the workshop provided an interactive and engaging learning experience that encouraged children to develop new skills while fostering environmental awareness.
The workshop is structured around the themes of Artificial Intelligence, Sustainability, and Green Practices across different areas of life, including an introduction to AI, an understanding of AI and big data for wildlife tracking, and a real-world Help AI explore the world, AI and machine learning, ocean research, AI determine water quality, help coding tutorials with Minecraft.
The workshop also focused on the intersection of sustainability and technology. The event provided attendees with an overview of artificial intelligence and machine learning technologies and how these tools can be leveraged to create positive change in the world.
Additionally, the event included a series of challenges aimed at enhancing the competitiveness of the participants and encouraging them to develop solutions using digital technologies. Addressing these challenges allowed participants to apply their newly acquired skills practically and dynamically while fostering a spirit of innovation and problem-solving.
Overall, this workshop provides a comprehensive approach to learning that combines theoretical knowledge with practical application to equip children with the skills and knowledge they need to thrive in a rapidly evolving digital environment. offered an approach.
