Drum | How tech companies are tackling copyright in generative AI

AI For Business


As Valve rejects AI-powered games from its Steam platform over copyright concerns, other tech companies are using it as a selling point.

Generative AI is already being used at scale in asset creation. Companies like Adobe have made the ability to overwrite, create new assets, or completely redesign visual creatives at the click of a button to be at the core of their appeal. Shutterstock has also been very early touting the flexibility and speed with which users can leverage his AI in creative marketing.

But both Adobe and Shutterstock are in the unique position of having vast amounts of images and videos that their AI models have been trained on. We can provide compensation for copyright lawsuits brought against our users because we can be completely sure where the assets being used came from.

It’s a very smart marketing move for a company, highlighting a fundamental problem with AI, and that by its very nature, it never happens to users.

Gregor Pryor is EME Managing Partner at Reed Smith. He explains: “laws related to Ai…IIt is evolving rapidly in response to growing global concerns, but is still in its early stages. AI It pushes existing legal concepts to their limits, invents new legal concepts, and generally questions the relationship between our legal system and machines in unprecedented ways. ”

A potential danger to companies publishing content generated by generated AI, American video game publisher Valve announced earlier this month that it would no longer host games that use AI-generated assets on its Steam platform. When I did, I was recognized again. Steam is the largest digital game store by number of users and is considered a leader among competitors.

The decision to delist a game created by an individual developer for its use of AI-generated assets reflects how we interpret current copyright law, not simply our opinion of the technology. It was revealed to Eurogamer that it was done.

Additionally, the company said it was the developer’s duty to ensure that they owned the rights to the assets included in the game, as it could put the company in jeopardy if they sold games that violated these copyright rules. Stated. “It is the developer’s responsibility to ensure that they have the proper rights to ship their games.”

For both Adobe and Shutterstock, now is the moment for generative AI to be widely adopted to raise their flag and prove themselves to be technical and ethical leaders in their field. Announcing the integration of his Firefly AI tools across the company’s product suite, Adobe Systems CEO Shantanu Narayan explained: This will allow you to build a high-quality base model that is safe for commercial use. Our AI approach is built around transparency, and all Firefly content is automatically tagged with content credentials. ”

Ethical AI

Its provenance would be a big selling point for Generative AI tools as features. Already there is an ongoing battle between publishers and platforms over how they will be compensated and paid for using their content to train AI, but individuals like Elon Musk are pushing platforms to Many of the changes to the . of that data.

Precedent partially established in Japan that all publicly available data is suitable for AI training, but users must continue to own the copyright for anything created using that data it was done.

Kristen Sanger, vice president of content at generative AI company Storyblocks, argues: In reality, that alone is not enough. Your explicit consent is important. This is the only way to make generated content commercially viable, especially in the wake of the Supreme Court’s Warhol v. Goldsmith ruling. Scraping the internet to train a model doesn’t help anyone. ”

So, just as Shutterstock and Adobe can advertise full indemnification for their tools (notably, note that both are simply extensions of existing indemnification rules), they also , it can be argued that it is doing the following: Generate AI in an ethical way. All of this combined makes for a very compelling pitch for brands looking to tap into the latest technology trends in marketing.



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