Check out our in-depth analysis of AI-generated textures – what works and what doesn't

Machine Learning


Machine learning doesn't necessarily mean typing prompts and letting the machine do the work. There are much more nuanced possibilities for generating tiles, and even ways of stitching them together into seamless materials. We'll explore this topic in more detail here.

Athens native Dimitris Katsaforos is one of the best people to follow in the world of 3D design and technology, so this episode doesn't disappoint. There are two episodes: the first one delves into AI texture generation in general and is disappointed with the results. teeth Some interesting creative details about tiling and texture generation that you wouldn't get any other way:

But there's a twist. Adobe has incorporated AI textures into Substance 3D with Substance Sampler. The tool is a bit conservative, perhaps reserved for more consistent results and ease of use. But it works pretty well. Most of the time, we talk about the endless sameness and conformity of generative AI. In this use case, it might be the opposite. For example, how often do you see default textures used in Unreal Engine projects? Hmm. So there's potential here. Not to mention that some of the techniques used to make the “AI” texture tools work might have side benefits in tiling, etc.

Check it out and have a great weekend!





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