Chrome WebGPU: A Game Changer for Web Graphics and Machine Learning! Everything You Need to Know

Machine Learning


This initial release of WebGPU is available for ChromeOS, macOS, and Windows. Support for other platforms is planned for later this year.

This initial release of WebGPU is available for ChromeOS, macOS, and Windows. Support for other platforms is planned for later this year.

Get ready to experience the future of web graphics and machine learning! The Chrome team announced that WebGPU is now available by default in Chrome 113. Currently in beta channel. Get ready for lightning-fast JavaScript performance, more flexible GPU programming, and breakthrough access to advanced features WebGL could only dream of!

A New Era in Web Graphics: WebGPU

WebGPU is a state-of-the-art web graphics API, designed to significantly boost JavaScript workloads for the same graphics and improve machine learning model inference by more than 3x. This revolutionary API is now available on ChromeOS, macOS, and Windows. Support for other platforms will begin later this year.

Unleash the power of your GPU

Come on, WebGL! WebGPU provides unparalleled access to more advanced GPU capabilities and the best support for general computation on GPUs. Designed with the web platform in mind, WebGPU boasts an idiomatic JavaScript API and promises a clean developer experience with integrations, video import support, and very clear error messages.

WebGPU: Collaboration for a brighter future

The development of WebGPU is a collaborative effort by the W3C “GPU for the Web” community group, featuring contributions from technology giants such as Mozilla, Apple, Intel, and Microsoft. After 6 years of development, we are ready for an initial implementation of Chrome with support for Firefox and Safari on the way.

Library Support: Spotlight Ready

Many popular WebGL libraries already implement or are implementing WebGPU support. This means that only one line of change is required to migrate to WebGPU. Babylon.js, PlayCanvas, TensorFlow.js, and Three.js are among the libraries that embraced the WebGPU revolution.

This initial release of WebGPU is available for ChromeOS, macOS, and Windows. Support for other platforms is planned for later this year. Don’t miss the web GPU revolution. Usher in a new era of optimization for web graphics and machine learning. Get ready to experience the unmatched power and performance of Chrome 113!



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