A 15-minute look at Cyberpunk 2077’s ‘Cinematic Rendering’ mode

AI Basics

The Cyberpunk 2077 Path Tracing update is on the horizon, and Jakub ‘Kuba’ Knapik, Global Art Director and Vice President of Art at CD Projekt Red told PCGamesN that the RPG game’s “cinematic rendering ‘ should change Night City completely. To mark this, CDPR released a 15-minute video of him explaining how path tracing works and showing how the visuals change.

PCGamesN already talked about Cyberpunk 2077 Path Tracing at GDC 2023 with Jakub ‘Kuba’ Knapik in the video, so if you want to learn more about this feature you can find it there.

In the video below you can see path tracing in action with detailed explanations by many of the CD Projekt Red staff. According to Senior Technical Lighting Artist Giovanni De Francesco, you should be seeing differences in path tracing “everywhere” in Cyberpunk 2077.

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Broken down to its absolute basics, path tracing is a superior version of ray tracing. Of course, he’ll want one of the best graphics card options on the market, but according to his Knapik in a chat with PCGamesN, it should get “cinematic rendering.” Combining ray tracing with DLSS 3 (and other similar AI techniques), path tracing can deliver higher frames per second while further improving lighting and visuals. can.

Cyberpunk 2077 is already well built on CDPR’s RED Engine, but the developers are moving to Unreal Engine 5 in a future release, so lighting changes can properly improve Night City’s visuals. . Reflections, shadows, global illumination and ambient occlusion are all greatly improved with the AI ​​hybrid path tracing feature.

Cyberpunk 2077 Path Tracing is set to debut on April 11th via patch 1.62.which is incredibly immediate.

If you want to improve your experience even more while waiting for Phantom Liberty, these Cyberpunk 2077 mods are for you. We also have all Cyberpunk 2077 endings and a breakdown of the best cyberpunk games.

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